May 07, 2006, 01:23 AM // 01:23
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#101
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Academy Page
Join Date: Jan 2006
Profession: N/
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Quote:
Originally Posted by Riplox
Is Shadow of Fear necessary or can another skill be subed for it, like say perhaps, Insidious Parasite or even Grenths?
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This question has been answered in the guide itself and several more times in the posts. Please read this entire thread before asking questions.
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May 09, 2006, 02:03 AM // 02:03
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#102
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Academy Page
Join Date: Feb 2006
Profession: N/
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Amazing how many times the same issue can be explained and still people go well can I run insidious parasite. Where is this new fow, uw type area I am ready to learn to solo it!! and KcP(Kev) I'll just sit without you sending me any more of the annoying wannabe 55 necros as my ignore list is long enough as I am sure yours is too(last guy would run into the ataxxes before casting ps) although the 30k tutor lessons were kinda nice!
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May 10, 2006, 10:36 PM // 22:36
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#103
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Frost Gate Guardian
Join Date: Feb 2006
Location: The underworld
Guild: Ugly Warriors ]uw[
Profession: N/
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Quote:
Originally Posted by Kcp
Uw is a joke now that savage slash has a 20 second recharge
You dont need guardian anymore, replace with desecrate and your nuking everything.
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Prefer to use awaken as i find it more usefull vs both atxx & smites, anyway i dont use guardian anymore. :P
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May 11, 2006, 03:48 AM // 03:48
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#104
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Krytan Explorer
Join Date: Dec 2005
Guild: OBF
Profession: N/
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Atb is a waste of a skill slot on a curse build. I don't care what the popular opinion is on it. You have 5 pts in blood, AtB has a 45 second recharge. Not even worth it # wise. Spammable skills > +2 curses.
Not to mention desecrate eats thru smites, easy 100+ damage on a good desecrate spike on a smite crawler.
Even reckless haste would be a better option then AtB. Wont be to useful against smites due to the recharge, BUT SS would be covered by 2 different AoE hexes. By the time they dug SS out with smite hex they would be dead
Yaya shadow of fear bla bla reckless haste cancel out bla bla. By the time SoF lands on top of reckless the smite hexes are coming so say bye bye SoF for the full effect of reckless haste and SS.
Maybe once I get over the nausea of UW i'll go down and try it out, or someone can do it for me ( i'd prefer the 2nd option.)
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May 11, 2006, 07:15 AM // 07:15
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#105
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Frost Gate Guardian
Join Date: Feb 2006
Location: The underworld
Guild: Ugly Warriors ]uw[
Profession: N/
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Hi kcp i alreday tried with reckless haste, works kinda good. Even on atxx cause reduces hits and accelerates kill i already used it for 2 man runs I now love it for solo ^^.
Now if I make a comparison between AtB/RH/DE:
Conditions of tests: 6 atxx (the first 6 when starting from left), only 2/3attackin me @ the same time, mainly 2 but sometimes i just cant bodyblock good. I must add that I always hit them with my sword cause that makes them use riposte & deadly riposte which implies faster kills (more skills used by cows) and more energy (more hits) plus an energy burn (longer time btw the Salvage slashes).
After a few tries i made a few days ago, i came up with RH as the fastest, closely followed by AtB and then comes DE.
Then on smites:
Conditions of tests:
1 group of 5 full health smites. This time i'm not attackin with my sword, still wondering why .
The result is completely different Here DE comes first by far. Then theres almost a draw btw AtB & RH.
After makin these tests i decided to use AtB, just my personnal opinion I now realise that maybe it wasn't that clever.
The thing i now want to try and i'll hardly be able to wait until this afternoon is to try the combo RH & DE that could be a killer... if it can cover properly the ss which i doubt because of the recharge time. I'll let you know.
]EDIT[
I have now tried usin RH and DE which is a real pain vs smites its been the longest ever.
So as a conclusion, IMO you now have 2 possibilities:
1) use SoF & RH to kill both atxx & smites faster.For the smites first use Sof wait a few seconds cast SS cast RH cast SoF they shall be dead by the end of your ss or recast only SS and SoF to finish the job.
2) use SoF & DE which wont change anything for the atxx, but kills the smites really fast.
Actually i'm still wondering which one to choose... Gonna do more attempts to make up my mind
Anyway if you think that all I've said before is just crap please don't flame I'm still learning.
Hope you've been able to understand everythin I've said as my english suxx.
Best regards.
3mp7y
Last edited by 3mp7y; May 11, 2006 at 02:39 PM // 14:39..
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May 21, 2006, 05:46 PM // 17:46
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#106
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Academy Page
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Hmm I was just wondering, do you really need to slow aatxe's attack speeds by 50%? Surely that would cut back energy gain, thus making it more dificult to maintain HB, PS and SS. I've never tried UW cause my router lags so I'm afraid I'd just lag out just before PS goes. Anyway, suffering might be a good candidate as it will reduce their natural +3 regen down to +1, which is almost nothing...
EDIT: OK ok I know you've said why SoF is necessary, but I might as well try suffering once, for experimental reasons
Last edited by Sneale.; May 21, 2006 at 05:49 PM // 17:49..
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May 22, 2006, 04:36 AM // 04:36
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#107
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Academy Page
Join Date: Jan 2006
Profession: N/
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This thread is hanging on by its finger nails! Maybe it'll even get up to 10,000 hits. SoF has a number of advantages over Suffering. I don't have the exact numbers, guildwiki appears to be down. As far as I know SoF costs 10 energy and has a 5 second recycle. This is perfect for drawing out Smite Hex, casting SS, and then covering with SoF. Although Suffering has the advantage of damaging your enemies, it costs 15 energy and has a recycle of 20 seconds. I haven't tried Suffering myself, but I'm not sure if it would even help against aatxe. 3 rounds of SS will drop an aatxe, and I don't think suffering does enough damage to reduce that to 2 rounds. So it doesn't realy help much there. As for smites, Suffering has a long recycle and would make covering SS a lot more difficult. Plus, smites remove hexes cast on them anyway. I don't think you'd have Suffering on the smites for very long. Try it and see if it does help at all, but I don't think it will.
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May 23, 2006, 07:17 PM // 19:17
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#108
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Ascalonian Squire
Join Date: Jul 2005
Guild: Regnum-irae
Profession: N/E
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Reckless haste
Um i don't UW farm but with the new necro faction skill called reckless haste wouldn'T it be faster to kill ?
Reckless haste: for 20 sec foe and near foes attack 25% faster but miss 50%
i think this could be combined with spiteful and would be effective
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May 23, 2006, 09:58 PM // 21:58
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#109
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Desert Nomad
Join Date: Dec 2005
Location: Urmston, Manchester, UK
Guild: Greener Pastures [DVDF]
Profession: W/Rt
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Quote:
Originally Posted by The Fenixxor
A video may be nice of this, as while it sounds good on paper it will more than likely by ineffective in practise.
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You'd have thought at some point in the last several months people have been using this, someone might have noticed that it's "ineffective". Of couse, no-one has so i'll assume it isnt.
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Jun 01, 2006, 07:38 AM // 07:38
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#110
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Krytan Explorer
Join Date: Sep 2005
Location: The Netherlands
Profession: Mo/Me
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Hmmm I was just wondering, why not replace healing points with blood, and take blood renewal + life siphon.
Siphon instead of mending, and BR instead of HB.
The original 8 points in HP would become 11 in BM + the points that you'd already spent on it.
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Jun 01, 2006, 07:42 AM // 07:42
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#111
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Desert Nomad
Join Date: Oct 2005
Location: Richmond, British Columbia, Kanada
Guild: Demon of the Fall [Opet]
Profession: Mo/Me
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Quote:
Originally Posted by hyro yamaguchi
Hmmm I was just wondering, why not replace healing points with blood, and take blood renewal + life siphon.
Siphon instead of mending, and BR instead of HB.
The original 8 points in HP would become 11 in BM + the points that you'd already spent on it.
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Mending = Permanent without recast unless removed
Siphon = Several recasts, energy-heavy after a few casts.
Healing Breeze - +8 (possibility, not normal for a Invinci-Necro)
Blood Renewal - Sacrifice and only +3 regeneration. Gets risky and has a 10 second cool down time.
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Jun 01, 2006, 12:59 PM // 12:59
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#112
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Krytan Explorer
Join Date: Sep 2005
Location: The Netherlands
Profession: Mo/Me
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Ehm BR wuld be +5 health regen and the energy cost is only 5.
And LS doesn't take one arrow energy regen, which I believe can be used very well (and it lasts for more than 20 secs.).
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Jun 03, 2006, 09:44 AM // 09:44
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#113
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Lion's Arch Merchant
Join Date: Sep 2005
Location: Oxford - England
Profession: R/
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Quote:
Originally Posted by Undead Preacher
*You metioned the elonas mission minitaurs.... do you ever get good drops from them? I did this a few times way back, didn't get anything good and abondoned the area.... do they drop anything worthwhile???
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A run takes 1-2 mins
Average gold (including selling mino horns and hides) = 500g
[with nice drops could be 2k+]
Golds - very few but some
Dyes - quite a lot
Purples and blues - usually a few blues per run and a purple every 2-3 runs
Therefore gold per hour = about 10k+ [and any items you can sell]
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Jun 03, 2006, 04:03 PM // 16:03
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#114
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Desert Nomad
Join Date: Jan 2006
Profession: R/
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I still prefer my 55 monk...I know it's possible to get by without divine favor or bonnetti's...but I feel that they just make the whole run easier. With Bonnetti's you don't have to worry about things interrupting SoJ, and the smite crawlers aren't going to remove your SoJ. The sup runes also give you soo much more freedom. You only need to put 6 pts in healing prayers and the sup rune takes it to 9 for max healing. 9-10 in tactics and every cast heals you for 27-30 pts. 16 smiting and that aataxe mob is going down really fast.
In addition to all the benefits I get with my monk, I can use different secondaries like mesmer, necro, and elementalist to help me solo.
I'll give the 55hp necro a try, but I just don't feel that I'll like it more than my monk (no blessed signet to refresh my energy 2 seconds after I'm done with my permanent enchantments...which saves me a few minutes at the start).
EDIT: I just realized that I can do this as a Mo/N, have 16 curses, and probably still be a little more survivable-
Protective Spirit
Healing Breeze
Blessed Signet
Awaken the Blood
Spiteful Spirit
Shadow of Fear
Mending
Balthazar's Spirit/Essence Bond
If the necromancer doesn't have to use Blessed Aura, you really don't need it on the monk (the mo/me solo build uses Sympathetic Visage instead)...AtB brings you to 16 Curses, and thus, the same efficiency in damage as the necromancer. You still get divine favor (just substitute Smiting for Curses) to heal you, and you get to keep the superior rune bonuses to all of your monk skills.
...yay?
Last edited by Bloodied Blade; Jun 03, 2006 at 04:13 PM // 16:13..
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Jun 08, 2006, 07:18 PM // 19:18
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#115
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Pre-Searing Cadet
Join Date: May 2006
Location: Oregon
Guild: N/A
Profession: N/Mo
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Great Guide.
I have to hand it to ya Lych, this is amazingly well laid out. I decimate trolls, hydra, desert griffins, and minotars. Have not tried the fow varient yet that has parasite instead of FoH. But I have been having trouble getting it to work in uw. My problem has been getting the aatex with out there being 2 nightmares. Every time i have been down and pull either left or right i get a nightmare which i goto and kill but still get strippeds by a second that i seem not to hear or see till i have been stripped and the aatex kill me. Am I just going in too far and pulling extra aggro? Or am I just having alot of bad luck with all the nightmare spawns being right up front? I have tried to walk to where the nights pop up with out aggroing anything but that doent get them either. I am going to keep trying as I know its doable. I have even downloaded all the vids Kcp was gracious enough to upload so that I can study technique. I have been able to drop an aatex group twice with out i nightmare but that usually does not happen.
Second question and probley easier to answer... What is Farm Protection? First time I have heard of it.
Thanks
-Mortus Corruption
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Jun 13, 2006, 03:56 PM // 15:56
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#116
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Academy Page
Join Date: May 2006
Location: the Netherlands
Guild: Farmers Union [CASH]
Profession: N/Me
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very nice guide, in previous tries i always got interupted, but now i use guardian (maybe ill switch 2 vigorous later on, if im better in timeing)
thx for making the guide , got 3 ectos (20k) in 1 hour, not bad at all imo
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Jun 17, 2006, 08:45 AM // 08:45
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#117
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Academy Page
Join Date: Jan 2006
Profession: N/
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I just logged back on today to see if anyone was still visiting my thread and I'm happy to see it's still helping people. I haven't been online in a while because of school and a new job, but I'm going to get back into it and see all the new goodies Anet has added. I'm sure with all the new areas in Cantha this farming system is damn near obsolete. Anyway, I just wanted to thank you guys for all the questions and the 11k+ hits to this thread. I hope to see you soon in-game.
Right... answers.
I haven't tried it myself, but I recall Kcp mentioning Guardian and Vigorous Spirit aren't needed anymore to draw out the Aatxe's interrupt. They increased the recycle time of Savage Slash so it's not a big problem anymore. I can imagine Reckless Haste being a great hex to fill up that empty skill slot. Again, I haven't tried this myself yet so don't run off without Guardian or VS if aren't ready to give them up.
Mortus, it seems to me you're just getting boned left right and center by bad luck. I don't often have two nightmares jump up at once. If this is happening consistently you're just getting incredibly unlucky spawns. Keep at it, and eventually you'll get a decent spawn and get can a full run in.
I'm not sure what Farm Protection is, but I'm assuming it's Anet's supposed code that degrades mob drops when it detects somewhere repeatedly farming an area. I don't know if it is real or not and I can't imagine testing for it would be easy seeing as item drops are random anyway. Does anyone have any evidence of this code's existence one way or another?
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Jun 17, 2006, 11:00 AM // 11:00
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#118
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Krytan Explorer
Join Date: Sep 2005
Location: The Netherlands
Profession: Mo/Me
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Hmm haven't been able to get a succesfull UW run, guess I'm just not very good at it. But I'm still trying, farming trolls for cash to UW run here's my build:
Standard armour+weapons+attribute points
skills:
1:PS
2:mending
3:HB
4:Balth sprit
5:essence bond
6:SS
7:watchfull spirit
8:insidious
Insidious is for large groups of trolls (8+) and avicare fierce (cast on one to survive their dual shots)
Watchfull is offcourse for the extra regen which you need very much when soloing large groups.
And for energy regen I usually just let the 2/3 trolls at the start have a swing at me.
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Jun 20, 2006, 05:14 PM // 17:14
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#119
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Pre-Searing Cadet
Join Date: Jun 2006
Guild: AM
Profession: N/Mo
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Hi,
Thanks for your nice guide! It really helped me, but I have something :
Quote:
Several groups of griffins can still be found East of Destiny’s Gorge in the Crystal Desert. There aren’t any other enemies in the way, so throw on your enchantments and head for the first group
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Well, there are devourers and sand worms!! And they are really annoying!
So there are other enemies over there.
Am I at the wrong place or something?
Fyza
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